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3d design for augmented reality

Ivar Kjellmo

pp. 159-169

How do you define a good concept when designing augmented reality apps for mobiles? This paper focuses on design processes technically, graphically and conceptually in the development of 3D content for Augmented Reality on mobile devices. Based on experiences in the development and implementation of a course in 3D design for Augmented Reality at NITH (The Norwegian School of IT), challenges and methods in creating concepts, optimized graphics and visually coherent content for AR will be discussed.

Publication details

DOI: 10.1007/978-3-319-07458-0_16

Full citation:

Kjellmo, I. (2014)., 3d design for augmented reality, in R. Shumaker & S. Lackey (eds.), Virtual, augmented and mixed reality. designing and developing virtual and augmented environments, Dordrecht, Springer, pp. 159-169.

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